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Devlog #4: Concluding Touches
August 31, 2022
by
Izel Levi
Final Changes to the Level Eventually we decided that we shall change the level for an even better flow, expanding the size of the area before the tower and adding a very simple puzzle where in order...
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Devlog #3: First Look and Future Improvements
May 20, 2022
by
Izel Levi
The First Glimpse The first look of the first half of our level in progress is now in the game and giving a hint in a visual sense. Before the tower we made a demo-ish level area of the future larger...
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Devlog #2: Art, Gameplay and Story
December 19, 2021
by
Izel Levi
We are mainly happy with our improvements on our art department, whether the enhancedments of our main character Azt or the new shaders of our environment blending in to our red themed forest. Improve...
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Devlog #1: Initiation
November 20, 2021
by
Izel Levi
1
We are excited to release the news of our new game, Burden of Kin over here under this devlog series. From now on the breakdown of the development and design ideas and the general development progress...
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