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Elpis

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Devlog

  • Devlog #4: Concluding Touches
    August 31, 2022 by Izel Levi
    Final Changes to the Level Eventually we decided that we shall change the level for an even better flow, expanding the size of the area before the tower and adding a very simple puzzle where in order... Continue reading
  • Devlog #3: First Look and Future Improvements
    May 20, 2022 by Izel Levi
    The First Glimpse The first look of the first half of our level in progress is now in the game and giving a hint in a visual sense. Before the tower we made a demo-ish level area of the future larger... Continue reading
  • Devlog #2: Art, Gameplay and Story
    December 19, 2021 by Izel Levi
    We are mainly happy with our improvements on our art department, whether the enhancedments of our main character Azt or the new shaders of our environment blending in to our red themed forest. Improve... Continue reading
  • Devlog #1: Initiation
    November 20, 2021 by Izel Levi
    1
    We are excited to release the news of our new game, Burden of Kin over here under this devlog series. From now on the breakdown of the development and design ideas and the general development progress... Continue reading
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